EA Publishes Loadout and Weapons Guide

EA published a loadout-and-weapons guide covering the four-class system, attachment points, Weapon Packages, and the Firing Range. Each loadout combines a training path, primary, secondary, two gadgets, throwable, and melee — with class-specific signature weapons (Assault Rifle, SMG, LMG, Sniper Rifle) gating choices in Closed Weapon experiences.

The guide walks through every weapon family in detail, listing unlock conditions and the class signature pairings.

Class signatures : Assault → Assault Rifle, Engineer → SMG, Support → LMG, Recon → Sniper Rifle

Signature gadgets : Adrenaline Injector (Assault), Repair Tool (Engineer), Supply Bag (Support), Motion Sensor (Recon)

Weapon categories detailed : Assault Rifles, Carbines, SMG, LMG, DMR, Sniper Rifle, Shotgun, Secondary

Customisation layers : attachments, Camo, Charm, Stickers, and pre-configured Weapon Packages unlocked via Hardware Level 50 Mastery, the Battle Pass, Challenges, Bonus Paths, or Store Bundles

Every class can equip frag grenades and any melee tool, including cosmetic variants like the Nomad CX-12 Ice-Climbing Axe and the Hunting Knife (a Campaign-completion unlock).

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