A weekend status roundup from the Battlefield team keeps Proximity Chat switched off in REDSEC and names four faults that earlier notices had not: damage figures above 100 printing wrong in the REDSEC HUD, armor-wearing players losing their hit indicators, sniper rifles missing their zeroing readout, and the Interdictor hitting too hard in Gauntlet. One entry did come off the list, with a server-side change clearing the lag in HUD notifications.
