Update 1.0.1.0 Refines Movement, Recoil, and Engineer Defaults
Patch 1.0.1.0 ships as the post-launch polish pass: slide-to-jump momentum reduced, firing inaccuracy raised mid-air, general recoil tuning, adjusted shotgun pellet requirements. Helicopter responsiveness improves, tank turret speed raised, rocket launcher blast damage to infantry reduced. The MBT-LAW becomes the Engineer default with auto-guided missiles; MAS 148 Glaive gains two zoom levels and lock-on for stationary weapons.
Big QoL patch days after launch:
Movement: less slide-to-jump momentum, more airborne firing inaccuracy
Weapons: general recoil tuning; adjusted shotgun pellet requirements
Vehicles: helicopter responsiveness improved; tank turret speed raised; rocket launcher blast damage vs infantry reduced
MBT-LAW: becomes Engineer default with auto-guided missiles
MAS 148 Glaive: two zoom levels and lock-on capability for stationary weapons
Netcode: desync and fast time-to-death issues targeted
Modes: all Rush layouts revised; Breakthrough adjusted
Maps: traversal improvements and lighting adjustments
UI / HUD: clearer prompts, smoother navigation