Update 1.0.1.0 Refines Movement, Recoil, and Engineer Defaults

Patch 1.0.1.0 ships as the post-launch polish pass: slide-to-jump momentum reduced, firing inaccuracy raised mid-air, general recoil tuning, adjusted shotgun pellet requirements. Helicopter responsiveness improves, tank turret speed raised, rocket launcher blast damage to infantry reduced. The MBT-LAW becomes the Engineer default with auto-guided missiles; MAS 148 Glaive gains two zoom levels and lock-on for stationary weapons.

Big QoL patch days after launch:

Movement: less slide-to-jump momentum, more airborne firing inaccuracy

Weapons: general recoil tuning; adjusted shotgun pellet requirements

Vehicles: helicopter responsiveness improved; tank turret speed raised; rocket launcher blast damage vs infantry reduced

MBT-LAW: becomes Engineer default with auto-guided missiles

MAS 148 Glaive: two zoom levels and lock-on capability for stationary weapons

Netcode: desync and fast time-to-death issues targeted

Modes: all Rush layouts revised; Breakthrough adjusted

Maps: traversal improvements and lighting adjustments

UI / HUD: clearer prompts, smoother navigation

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