Update 1.1.1.0 Lands with the Season 1 Combat Pass
Update 1.1.1.0 ships October 28 at 09:00 UTC with Season 1 content unlocking at 15:00 UTC . Movement gets smoother landings, faster stance transitions, and reduced bouncing. Weapon dispersion rebalances by damage tier — lower-damage weapons get more dispersion, higher-damage less. Non-Recon snipers get weapon sway instead of spread penalties. Visibility, lighting, and audio all get major overhauls.
Season 1 launch patch focused on combat feel.
Movement : smoother landings, faster stance transitions, less bouncing
Weapon dispersion : rebalanced — lower-damage weapons get more dispersion, higher-damage less
Snipers (non-Recon) : weapon sway instead of spread penalty
Visibility / lighting : reduced fog and smoke persistence; clearer combat reads
Audio overhaul : projectile flybys, destruction sounds, refined vehicle and weapon mixes
UI : overtime indicators, unlock markers added
Map fixes : spawns, out-of-bounds issues, asset misalignment across Mirak Valley, Siege of Cairo, Liberation Peak, New Sobek City, Manhattan Bridge