Update 1.1.3.5 Tunes Melee Speed and Jet Air-to-Air
Update 1.1.3.5 ships January 20 at 09:00 UTC with responsiveness and consistency tweaks. Melee attacks (knives, sledgehammer) get faster attack speed and improved input buffering. Jet cannons now take about 40% more hits to destroy air targets. UI gets customisable reticle colours, corrected LMG reload time stats, and clearer armour bar visibility.
Mid-Season 1 polish patch focused on responsiveness:
Melee: faster attack speed and improved buffering for knives and sledgehammer
Jet cannon vs air targets: roughly 40% more hits required to destroy (air-to-air rebalance)
Ladders: positioning and animation fixes
UI / HUD: customisable reticle colours, corrected LMG reload time stats, clearer armour bar
Weapon-specific: RPKM iron sight accuracy fix, TR-7 Light Barrel muzzle velocity correction
Battle Royale and Gauntlet: armour bar disappearance, Data Extraction edge cases resolved