Update 1.1.3.5 Tunes Melee Speed and Jet Air-to-Air

Update 1.1.3.5 ships January 20 at 09:00 UTC with responsiveness and consistency tweaks. Melee attacks (knives, sledgehammer) get faster attack speed and improved input buffering. Jet cannons now take about 40% more hits to destroy air targets. UI gets customisable reticle colours, corrected LMG reload time stats, and clearer armour bar visibility.

Mid-Season 1 polish patch focused on responsiveness:

Melee : faster attack speed and improved buffering for knives and sledgehammer

Jet cannon vs air targets : roughly 40% more hits required to destroy (air-to-air rebalance)

Ladders : positioning and animation fixes

UI / HUD : customisable reticle colours, corrected LMG reload time stats, clearer armour bar

Weapon-specific : RPKM iron sight accuracy fix, TR-7 Light Barrel muzzle velocity correction

Battle Royale and Gauntlet : armour bar disappearance, Data Extraction edge cases resolved

Battleflow.io — Battlefield 6 news timeline