Update 1.3.1.0 Launches Season 3 May 12
Game Update 1.3.1.0 drops May 12 at 09:00 UTC, with Season 3 content unlocking at 12:00 UTC: the Railway to Golmud map, Ranked Battle Royale Quads, the M16A4, L115, and RPK-74M weapons, and a 100-tier Battle Pass. The patch also delivers a broad vehicle balance pass, gadget retuning, and netcode improvements.
The launch update headlines Season 3's first chapter, "Warlords: Supremacy", and pairs the new content with a wide gameplay-systems pass spanning vehicles, weapons, gadgets, and netcode.
New map Railway to Golmud — EA's biggest Battlefield 6 map yet, with a moving railway as a contested objective
Ranked Battle Royale Quads launches in REDSEC with the Elite 250 leaderboard for top performers
Vehicle overhaul : simplified angle damage on tanks (75% to turrets, 150% from a favourable side angle, 200% from the rear), MBT health raised to 1200, APT health lowered to 800, regeneration reworked (12 second delay, 10% per second to full)
Tracked vehicles get new transmission and steering ; tanks are no longer immobilised by general damage (AT mines still apply)
Gadgets retuned : M15 AV Mine now deals 390 damage and stacks to nine, MBT-LAW missile speed up to 300 m/s, LTLM II laser designator effect cut from 20 to 9 seconds
High-DPS automatics take extra recoil (SG553R, SCW-10, KV9, CZ3A1, SGX, TR-7, M4A1, M433); the Magnifier becomes a shared optic accessory
New Seasonal Stat Page with Ranked-only filtering, threat indicators for aim-guided missiles and enemy jets, air velocity now in knots
REDSEC Loot Detection on Fort Lyndon reveals nearby loot containers through walls for 80 seconds after deploy or revive
Outside the headline buckets: the Engineers Supply Crate now resupplies vehicles indefinitely in standard Multiplayer (no more charge cap), and the .50 cal MGs on the UH-79 and Glider 96 helicopters now use armour-affected flat damage values.