Update 2.1.1.0 Opens Season 5 With Vegas Strip and Area 51
Game Update 2.1.1.0 starts downloading October 13, 2026, 08:00 UTC, and Season 5: Siege of Vegas switches on at 12:00 UTC the same day. It adds the Vegas Strip and Area 51 maps, four weapons, and Rapid Royale plus official Ranked Battle Royale in REDSEC. Anti-air and helicopter rockets get a heavy retune, and REDSEC drops two field training paths.
Beyond the new maps and modes, the notes are dominated by vehicle balance and a REDSEC class rework:
Vegas Strip and Area 51: the first stages large vehicle fights among casinos, ziplines and storm drains, while the second splits play between the surface and underground tunnels, with dirt bikes, jets and an Air Traffic Control tower
New weapons: the Mk 24 assault rifle, RSPR PDW, Z84M LMG with a 100-round magazine, and ELR-40 bolt-action sniper with a single-shot mode
35mm HVAA damage against infantry rises from 13 to 25, but heat per shot climbs from 3.6% to 13% and convergence shrinks from 300m to 90m
Scout helicopter rockets lose 30% splash damage, and Light Rockets now take 7, 9 and 15 hits on Scout, Attack and Transport helicopters, up from 4, 5 and 11
Tank rear hits between 86° and 94° deal 2.5x damage
Gamepad recoil compensation falls from 11% to 5%
REDSEC field training loses Hazmat Breacher and Drone Operator; Recon's Handheld Jammer takes the drone's slot, and armor plates go on 20% faster by default
Battlefield 6 x Dead Space: Convergence runs October 20 to November 7, and a free trial is open on PlayStation and Steam from October 15 to 19
"This was a calculated decision to focus on one strong, identifiable field training for each class." — The REDSEC Team