Second matchmaking pass targets bot-heavy lobbies
Battlefield Studios has deployed a second round of backend matchmaking changes, refining the update it pushed last week. The goal is fewer bot-filled lobbies whenever enough real players are searching for a match.
The team also cautions that narrowing your search to a handful of maps and modes can stop you landing in persistent lobbies.
The follow-up builds on the Match & Lobby Continuity test that began on October 2, which tweaked matchmaking to keep more players together from one round to the next, most visibly in the official playlists.
Fewer bots: lobbies should fill with more human players when queue numbers are high enough.
Search filters matter: selecting too few maps and modes can keep you out of persistent lobbies.
Still in progress: the team says it will share further updates as the work continues, and credits player feedback since the first change.